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Awakening - 1x1x RPvPvE - Custom Map, Deities, Kingdoms
|Hostname||Awakening - 1x1x RPvPvE - Custom Map, Deities, Kingdoms|
|Status||Checked <1 minute ago|
|Players||3 / 232|
|Registered since||October 16th, 2018 11:15 PM EST|
|Last update||July 7th, 2019 07:40 AM EST|
|Tag(s)||Creative Modded PvE PvP|
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Roleplay, PvP server with 2 large PvE zones (can deed and resize deeds on PvE zones)
1x Skill gains, 1x Action timer
4096x4096 Custom map, handcrafted in detail
4 Custom Kingdoms
Many custom deities
70.000 Creatures (70% aggro)
Characteristics starts at 19.5, all other skills starts at 1.0
Kingdom specific starter gear
Many custom creatures, items and recipes
Animals can be branded and managed like on a PvE server
Economy based on trading bulk wares with custom merchant NPCs
The Awakening server is a custom made world that is set in a parallel universe of Wurm Online, many thousands of years into the future. Players may choose from four different kingdoms. Three of the kingdoms have their own religions. There are no priests, but instead nine different types of "adepts", such as wizards, witches, sorcerers and paladins etc. There are two kinds of economy; three of the kingdoms share a market based economy, with custom merchant NPC:s who will buy and sell wares from players, the fourth kingdom instead has a daily citizen's salary, and they earn bounties for killing enemies (this includes enemy players and tower guards), and they also earn payments for completing guard towers. Two of the kingdoms live within huge PvE zones, while two of the kingdoms are entirely PvP. The server itself is PvP, with a few modifications that permits normal PvE game play inside the PvE zones.
There are no external mods installed on the Awakening server, except Ago's mod launcher. All other mods are custom made, and there are more than 200 modifications. The philosophy behind the server is to create a very different world from that of Wurm Online, while at the same time keeping to the game experience. Any player used to Wurm Online will find that almost all game mechanics are the same, nothing has been made to make things quicker or easier. Instead more functionality and content has been added; more creatures, more items, new spells, new deities, etc. and of course a different narrative.
For more information, check out our web page (http://awakening.spirangle.net) or contact us on Discord (https://discord.gg/h6ey4eM).