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Wurm Unlimited Patch Notes 2016-03-01
Posted on March 1st, 2016 03:13 PM EST
An update, patch 2016-03-01, has been released for Wurm Unlimited.
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Fixes & Changes
- Two security issues that allowed players to login without authenticating and verifying if they are the same steam user as the account they are trying to login with was fixed.
- An issue where you could not login because there was an old socket connection lingering from a previous attempt was fixed.
Fixes brought in from beta
- Fixed an issue with smelting.
- Updated movement code, trying to make it smoother.
- The server shutdown message have been split in two parts, time and reason. Only the time part will show as an on screen message.
- Spell messages can now show as on screen messages.
- The "You got mail" on screen message is now of the info type and can be disabled.
- A fix for village destroy permission to work on structures.
- Fixed an issue where deeds could get disbanded due to upkeep when the upkeep was disabled.
- Finding bones should now be more likely when digging.
- Increased the amount of iron you get from smelting rock iron, that you rummage from the ground.
- Added new rare colors for horses.
- Creatures should now unhitch from a tent when the tent is destroyed.
- Commanders of vehicles should now continue to lead any animals when they embark.
- Lowered the volume of wooden beams to better match the volume of a log.
- Fix so that you cannot surface mine next to a fence.
- Fix for archery killing animals regardless of deed permissions.
- Fixed the message for when you dig up a bone.
- Changed the size of trellises, will only affect new ones. (code size, not visual)
- Limited take event broadcast to 10 tiles.
- Added a check ensuring that you are on the surface when conquering towers.
- Added a check when trying to change alliance capital to make sure they are still in the alliance.
- Made unstringing bows part of the 'take' family for deed permissions.
- Fix so that you cannot create a campfire if there is already a lit one on the same tile.
- Fixed an issue that cause newly made lanterns never cool down unless you put fuel in them first.
- Changed it so that you can't to a confession on an invulnerable player.
- Changed it so that players can only have their religion changed if they are not invulnerable.
- Fix so that examining unfinished items now include the rarity description.
- Fixed an issue where skill gained was not displayed properly when the 'always' option was on.
- Fixed is so that the contribution culling will remove the torch flame effects when the item is culled.
- Removed the xsi model loading thread, all old xsi models should now be converted.
- Limited the number of collada model loading threads that the game can start to 1, most models should have been converted now.
- Proper checks were added to make sure altars can only be used on ground.
- Reduced the internal size of markers (deed, perimeter, construction).
- Changed it so destroy floors act as walls for Vynora.
- The take option should no longer be visible on items in the bank.
- You should no longer get smithing sounds when making common hats.
- It should now be possible to play the game offline.
- Fix for incorrect height combat modifier when the opponent is mounted.
- Fix for creation of common wool hats incorrectly depleting the weight of the needle instead of the wool.
- The damage on a deed stake should no longer transfer to the deed papers when setting up a deed.
- The Dirt spell should no longer work on containers with liquids inside.
- Move actions (push/pull) should now be 5 times faster.
- Load/Unload is now faster as well.
- Planting off deed is now slightly faster, and on deed much faster.
- The max allowed depth you can build fences at was changed to -15.
- Rock iron can now be foraged.
- Added a strength check for stealing kingdom flags.
- Tile transformation liquids have been added.
- Fixed an issue that prevented enemies to attack anything on deed (archery).
- Fix so that enemies can take planted items.
- Fixed some lingering issues with village invites.
- It should now be possible to equip tower guards with shields.
- Changed the creature pregnancy message to show that it's days remaining.
- Fix for fences blocking surface mining when they are not supposed to.
- Fix for double pray options in the menu when the deity is both mountain god and water god.
- Killing a fog spider will now start reducing the fog across the server.
- An issue that made it possible to get a fence inside a wall was fixed.
- Crude axes and rock iron, should no longer be requested by missions.